41. Emergence in games /
Author: Penny Sweetser.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design-- Psychological aspects.,Computer games-- Programming.,Emergence (Philosophy),Émergence (Philosophie),Jeux d'ordinateur-- Conception-- Aspect psychologique.,Jeux d'ordinateur-- Programmation.,Computer games-- Design-- Psychological aspects.,Computer games-- Programming.,Computer games-- Programming.,Emergence (Philosophy),Emergence (Philosophy),GAMES-- Video & Electronic.
Classification :
QA76
.
76
.
C672
S94
2008eb


42. Flash game development by example
Author: Emanuele Feronato
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design,Computer games-- Programming
Classification :
QA76
.
76
.
C672
F47
2011


43. Flash 10 multiplayer game essential
Author: Prashanth Hirematada
Library: Central Library and Information Center of Shahed University (Tehran)
Subject: Flash (Computer file),Computer games, Design,Computer games, Programming,Video games, Design,Electronic books., lcgft

44. Flash 10 multiplayer game essentials
Author: Prashanth Hirematada
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design,Computer games-- Programming,Video games-- Design
Classification :
QA76
.
76
.
C672
H57
2010


45. Focus on 3D models /
Author: Evan Pipho
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design,Computer games-- Programming,Three-dimensional imaging

46. Focus on MOD programming for Quake III Arena
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: Quake (Computer file) ; Computer games ; Design. ; Computer games ; Programming. ;

47. Focus on MOD programming for Quake III arena /
Author: Shawn Holmes.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Quake (Computer file),Quake (Computer file),Computer games-- Design.,Computer games-- Programming.,Computer graphics.,Computer games-- Design.,Computer games-- Programming.,Computer graphics.,GAMES-- Video & Electronic.
Classification :
QA76
.
76
.
C672
H67
2002eb


48. Focus on MOD programming for quake III arena
Author: Holmes, Shawn
Library: Central Library and Documents Center of Industrial University of Khaje Nasiredin Toosi (Tehran)
Subject: Design ، Computer games,Programming ، Computer games,، Computer graphics
Classification :
QA
76
.
76
.
C672
H67


49. Focus on creating MOD for quake III arena
Author: / Shawn Holmes
Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)
Subject: Computer games- Design,Computer games- Programming,Computer graphics,Quake (Computer file)
Classification :
QA76
.
76
.
C672
,
H67
2002


50. Fundamentals of game design
Author: / Ernest Adams, Andrew Rollings
Library: Ilam University Central Library (Ilam)
Subject: Computer games, Design,Computer games, Programming,Video games, Design
Classification :
QA76
.
76
.
C672A322
2007


51. Fundamentals of game design /
Author: Ernest Adams
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Computer games-- Programming.,Video games-- Design.
Classification :
QA76
.
76
.
C672
A322
2010


52. GLSL essentials
Author: Jacobo Rodríguez
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design,Computer games-- Programming,Three-dimensional display systems
Classification :
QA76
.
76
.
C672
R63
2013


53. Game AI pro2 :
Author: edited by Steven Rabin
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Artificial intelligence,Computer games-- Design,Computer games-- Programming
Classification :
QA76
.
76
.
C672


54. Game Physics Cookbook
Author: \ Gabor Szauer
Library: Library of Foreign Languages and Islamic Sources (Qom)
Subject: Computer games -- Programming,Computer games -- Design,Video games -- Design,بازیهای کامپیوتری -- برنامهنویسی,بازیهای کامپیوتری -- طراحی,بازیهای ویدئویی -- طراحی
Classification :
E-Book
,

55. Game coding complete /
Author: Mike "MrMike" McShaffry and Rez Graham.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Computer games-- Programming.
Classification :
QA76
.
76
.
C672
M395
2013


56. Game coding complete /
Author: Mike "MrMike" McShaffry et al.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Computer games-- Programming.,Computer games-- Computer software.,Computer games-- Design.,Computer games-- Programming.,GAMES-- Video & Electronic.
Classification :
QA76
.
76
.
C672
M395
2009eb


57. Game design process
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: Computer games- Design,Computer games- Programming
Classification :
QA76
.
76
.
G352
2005


58. Game design secrets
Author: Wagner James Au
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design,Computer games-- Programming
Classification :
GV1469
.
3
.
A916
2012


59. Game design secrets :
Author: Wagner James Au
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design,Computer games-- Programming

60. Game design theory: a new philosophy for understanding games
Author: Burgun, Keith
Library: Central Library and Documents Center of Industrial University of Khaje Nasiredin Toosi (Tehran)
Subject: Design ، Computer games,Programming ، Computer games,Design ، Video games,، COMPUTERS / Programming / Games,، MATHEMATICS / Game Theory
Classification :
QA
76
.
76
.
C672
B86

